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AI Insights · Timothy · October 2021

Top 5 Superhero Games Performance in Netherlands Q3 2021

Explore the performance of the top 5 superhero games in the Netherlands during Q3 2021, featuring download trends, revenue, and active user statistics from Sensor Tower.

Top 5 Superhero Games Performance in Netherlands Q3 2021

In the third quarter of 2021, the top 5 superhero games in the Netherlands showcased varied performance metrics across downloads, revenue, and active users. Here's an in-depth look at how these games fared.

Elemental Master from Supersonic Studios LTD saw a significant rise in weekly downloads early in the quarter, peaking at over 11K in mid-July. However, downloads declined steadily afterward, stabilizing around 2.5K by the end of September. Revenue for this game spiked to approximately $21 in late July but remained mostly negligible for the rest of the quarter. Active user numbers followed a similar trend to downloads, peaking at nearly 20K in mid-July and then gradually decreasing, ending the quarter with around 9K active users.

MARVEL Future Revolution by Netmarble experienced a substantial revenue surge, reaching $14.8K in the last week of August. This was followed by consistent revenue figures, hovering around $9K to $11.8K per week through September. Downloads peaked at over 32K in the week of its release but quickly tapered off to approximately 1.9K by the end of the quarter. Active users also saw a sharp decline from 26.7K in its launch week to about 4.5K at the end of September.

The Superhero League from Lion Studios maintained a steady download rate, averaging around 3K to 4K weekly downloads throughout the quarter. Revenue for this game remained low, with occasional spikes, reaching a maximum of $16 in late August. Active users were relatively stable, with numbers ranging from 11.6K to 18.8K, ending the quarter at around 12.2K.

Heroes Inc!, also by Lion Studios, showed a consistent decline in downloads from 6.7K in late June to just over 1K by the end of September. Revenue was minimal, with the highest weekly revenue being $25 in early July. Active users mirrored the download trend, dropping from 13K in late June to around 3.1K by the end of the quarter.

Lastly, Car Stunts Racing by Zego Global Publishing had fluctuating download numbers, peaking at over 3.2K in mid-August and declining to 699 by the end of September. Revenue was negligible throughout the quarter. Active users peaked at 4.2K in mid-August but decreased to about 1.2K by the end of September.

These insights highlight the dynamic landscape of superhero games in the Netherlands during Q3 2021. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021